We can add objects to NPCs as long as they are GLM with an undocumented param. We can use the SET_ADDRHANDBOLD_MODEL comand to specify a GLM.
//(BHVD)
set ( /@SET_TYPES/ "SET_ADDRHANDBOLT_MODEL", "models/map_objects/nar_shaddar/beerglass.glm" );
End result |
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